This well dressed and well-informed gentleman doesn’t seem to be constrained by mortal limits, so it’s been surmised that he is going to watch the events unfold in RDR2 that will lead to the eventual downfall to John Marston. Why he’s so interested is anyone’s gu
Recently there was a treasure hunt of sorts inside of Grand Theft Auto: Online , the end result of which was getting a golden double revolver as well as some cash. Turns out there is also a way of having that prize carry over into RDR2 , which is a cool little bo
Still a sore spot amongst PC gamers is the fact that the previous game was only ever out on consoles. People couldn’t understand why Rockstar wouldn’t tap into that vast market, although most people theorize it was due to the incredible difficulties the programmers had coding the g
Originating from Greene's work on developing mods such as DayZ: Battle Royale (originating from ARMA 2 and its subsequent DayZ ), Battlegrounds ultimately became a sort of mix of the attributes that Greene wanted to take from survival games - the emphasis on player choice and preservation - while refining some of its weaker points. Specifically, Greene's focus on making large maps that would be difficult to pin down exact strategies from game-to-game play a large part of what Battlegrounds has turned out to be, while item randomization ensures that no match plays out exactly the same as it did bef
I was one of those people for quite some time. Over the course of various preview events, conventions, and on my own time I've dabbled with a few different Early Access titles or survival games to varying success. Recent titles of the past few years, like Rust , We Happy Few , or ARK: Survival Evolved , grabbed my attention for a short amount of time thanks to their unique premises or ideas, but ultimately I ended up losing interest from some of the usual quirks of the survival sim genre. Given their love of crafting systems - which I often find unintuitive and confusing - and the need to monitor a series of Hunger/Thirst meters with death usually inches away, I've bounced off most of those titles fairly quickly. Survival sims can sometimes be intimidating to newcomers, and as a result that's sometimes made me reluctant to try t
A new post on the community forums for PUBG on Steam revealed that a new update will be heading to the game's PC version, hot on the heels of the recently-released patch for the Xbox One version of the title. Specifically, the new update packs in bug fixes and seeks to address more of the game's technical performance, while introducing some new cosmetic changes, such as a new design for the energy drink so it looks less like a knockoff Red Bull
After landing, players must then scavenge the environments and abandoned houses nearby to pull together weapons, ammo, and other equipment that will ensure their survival against the 99 other players and try to be the last one standing (resulting in winning the game's signature "chicken dinner" ). While the basic strategies and how the matches play out start off fairly similar, Battlegrounds proves to be anything but familiar as every match can play out radically different and unexpected at virtually every t
Whatever nagging issues and growing pains that PUBG still has from its Early Access launch, there's still tons to enjoy from the multiplayer-only experience, thanks in large part to its addictive and intense gameplay. pubg Online guide seems to have skyrocketed at the right place and time (especially given its perfect concept for streaming), and while the overall game has some significant work ahead to improve the experience, the core of PlayerUnknown's Battlegrounds is one that, I think, will be the foundation of a new generation of games to c
According to the post from PUBG Corps, the new update will be applied today to the game's test server, and will move over to the live servers at a later time once the patch is stabilized and and tested among the playerb
The next Monthly Update will also introduce the game's first new paid cosmetic items through a "crate and key system," which Greene took time in the community forum to address. Due to some of the negative reaction towards implementing the system, Greene expressed that the introduction and testing of the new paid cosmetics will "serve as the foundation of a healthy economy after launch," and will aim to "benefit all players - both who are willing to pay and who are not willing to pay for vanity items." However, Greene also addressed that "our messaging wasn't clear" in terms of implementing the new system, and added that the team will "try to communicate better moving forwa
In the hours I've played in Battlegrounds , I've come out of each round with wildly different outcomes. Some matches I died almost immediately after parachuting into a dropzone, due to either just dumb luck or a lack of vital resources to gather. Other times, my friends and I rode our way to near-victory ( with our best Squad game resulting in #2 placement ) and executed squad tactics with lethal precision - only for the game's unpredictable ways catching us by surprise in the
